The club has a number of drinking games, they are often based on a circle and people take it in turns to complete the game
All games are started with the quoting of a standard phrase
'Ladies and gentlemen of the USMC I would like to initiate a game of <insert game> to my <insert direction [left|right]>'
If someone says this incorrectly the must drink
Players take it in turns to count up to 21 in order, players may say up to three numbers in their turn, the number of numbers results in different effects:
One number - play continues as expected Two numbers - direction reverse Three numbers - next person in order is skipped.
The aim of the game is to not cock up and not say 21. If you get it wrong or say 21 (or equivalent) you must drink.
The person who says 21 is the loser but gets to make a new rule.
New rule examples (all rules stack)
Swap 7 & 8 ie 1,2,3,4,5,6,8,7,9,10...21 Evens become 2 ie 1,2,3,2,5,2,7,2,9,2....21 Combine the two ie 1,2,3,2,5,2,2,7,9,2...21